Esports have been in existence as far back as 1972. As the years grew by, so did the tournament structure and the level of competition. This sport finally became a sensation in the late 2000s, and this was largely due to internet access.
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What is Esports in the First Place?
Esports, an acronym for Electronic Sports, are video game contests in which the best gamers from around the world compete against one another in order to establish dominance in the Gaming Domain. Note that Electronic Sports are not the same as Virtual Sports.
Depending on the game, there are mouth-watering prizes, ranging from hundreds of thousands to millions of dollars.
Like traditional sports, Esports come with their own set of rules, seasons, participating teams, media coverage, sponsorships, player contracts, analysts and commentators. However, they differ in that while traditional sports are played on a physical pitch, Esports are played on a computer screen.
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The life of an gamer is not as easy as it appears. Each game has a number of tournaments attached to it, and gamers would be occupied with these tournaments throughout the year. They still have to find time in between to train themselves, perfect their gaming IQ and develop their winning strategies. These training sessions take up about half a day.
To become a successful esports gamer, you need to watch the greats in action. You can stream live gaming sessions on Twitch, which is like a social media platform for gamers.
You may not have heard of some of these gamers, but it might interest you to know that some have a huge global fanbase. Aside from the tournament winnings, great pro gamers earn hundreds of thousands of dollars every month from endorsements and organizing gaming masterclasses for newbies.
Gaming tournaments feature popular team games like Fortnite, Apex Legends and Arena of Valor and single-player games like Super Smash Bros, Streetfighter and StarCraft. A few games like League of Legends follow a seasonal format similar to traditional sports like golf and tennis. At the end of each season, players are judged based on their total points.
Other games don’t have such an arrangement. They instead compare players based on the number of earnings they’ve acquired from tournaments that year.
Although Esports originated from the USA and Japan, Korea later jumped on the trend and took it to a new level. Its futuristic technology makes it the current dominator of the Esports industry. As the internet becomes more and more accessible, so will the Esports industry keep expanding.