A study revealed that the students who participated in the programme felt that they had gains in communication skills and had a better self-confidence and readiness to pursue computing.
This research and programme show that esports and competitive gaming offer students often neglected or unknown benefits.
Furthermore, 74% of people who were asked said that they thought the game had contributed to their ability to communicate.
98 per cent of students say that after participating in a Digital Schoolhouse workshop they have more faith in computing as a subject, and 40 per cent say they have increased interest in further research.
The study also showed that the involvement of women in the topic increased 46 percent following participation in the program’s esports aspects.
“Esports and gaming have historically led to negative stereotypes among those who are distant from them, said Luke McWilliams, Nintendo GRUC community manager.
“This research and programme demonstrate that esports and competitive gaming give students the often-overlooked or unknown advantages.
“We work with Ukie as a lead sponsor of the programme of Digital Schools to bring these benefits to more students with recognisable characters, such as Super Smash Bross Ultime and Nintendo Switch ease and accessibility.” As a division of industry, The esports industry has grown rapidly and is expected to produce over $1 billion annually.