Counter-Strike: Global Offensive update for 2/14/17 (2/15/17 UTC

Counter-Strike: Global Offensive update for 2/14/17 (2/15/17 UTC


  • Reduced per-client memory use by sharing network buffers.
  • Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed)
  • Added a better error message for clients explaining the too many entities on the server error.
  • Added more functionality for community log address integration.
  • Log address can now be sent an 18-character prefix before every log packet text
  • logaddress_add_ex command will use a unique prefix token per instance for the added log address
  • logaddress_token_secret and logaddress_add_ts allow to add prefix as a checksum of known secret string
  • Added a message for “killed by the bomb” to the logs.


  • Teams can now vote on team issues independently.
  • Fixed sleeves interpenetrating gloves
  • Spectator’s player glow values have been adjusted to make noise-making state transitions more noticeable.


  • Fixed CSM boundary artifacts on Iris based Macbook pro.



  • Added grenade-clip to ceiling underneath Bombsite A and inside connector, to prevent molotovs spreading into areas above


  • Removed support beam in drop room which blocked line of sight to drop/door


  • Fixed see-through gap when jump-peeking from CT spawn towards Mini
  • Fixed various bugs reported on


  • Fixed model fade distance on truck in CT spawn

Rumor has it:

  • Sorry, no sign of “Operation 8” – on February 17th (18th UTC), we will hit 1 year since Operation Wildfire was released
  • Separatist sleeve models were updated (which would be the sleeves impenetrating gloves fix):
  • Icons to accompany China’s anti-addiction system as part of CS:GO in China (published by Perfect World) have been added. Icons are green, yellow, and red, resembling a traffic signal light
    • This system first appeared as part of the 12/7/16 (12/8/16 UTC) update. For those unaware of what happens with each level, green means you get full profile experience, yellow means you get half profile experience, red means you get no profile experience for at least 5 hours
    • Some additional restrictions on settings have been implemented when under Perfect World influence (which you can simulate using “-perfectworld” in launch options)
  • Size is ~110 MB