Rocket League is at its core a soccer game played by cars. The game which not many expected to be as popular has struck gold with a thriving community and regular users. Rocket League is fun to play and focusses on a very easy learning curve. Despite trying to sell the idea to several well established publishers, Psyonix was met with failure on all fronts. They finally decided to self publish the game and it turned out to be immensely popular.
A new update to the game brings Custom Training to the game. Pysonix tweeted out the details on 19th November 2016.
Practice your sweet aerial skills when our Custom Training feature hits with our next update! Check it: https://t.co/ZPLYx1x5dx pic.twitter.com/obG8wRVsWT
— Rocket League (@RocketLeague) November 18, 2016
CREATE
When you create your own custom training sequence, you’ll be asked to specify a few things up front:
A name for your creation.
Which map you want to train in.
What type of training sequence it is (Striker or Goalie).
How difficult it’s going to be (Rookie, Pro, All-Star).
Which “tags” best describe your training sequence (Dribbling, Wall Shots, etc.)
This new feature is aimed at more skilled players who wish to analyze every jump and flip that they do. The game which is not that difficult for a novice player still has a decent skill ceiling to accommodate high skilled players. It also allows cross-platform gaming between console and PC players.
The new update will allow users to upload their videos to Rocket League servers and obtain a unique code for sharing their gameplay.
SHARE
When you’re ready to share your creation with the world, you can ‘Upload’ it from your list of Created modes in the ‘Custom Training’ menu. This will publish your sequence to our database and generate a unique, alphanumeric code you can share online. Players can “search” by code on the ‘Browse’ tab to find your sequence and play it for themselves!
BROWSE
The ‘Browse’ tab of the ‘Custom Training’ menu allows you to look through the most popular sequences that have been uploaded to our database. For this first release of the feature, you’ll see the Top 50 most downloaded sequences on your platform.
FAVORITE
This list stores every sequence you’ve marked as a ‘Favorite’ so you can play specific sequences without having to remember their codes or find them in the ‘Browse’ list.

Improved Browsing Experience
Adding search and filtering tools to make it easier to find new sequences in-game
Adding new ‘sorting’ methods to show off new or ‘trending’ sequences and not just the most downloaded ones
Adding user ratings and a way to browse ‘Top Rated’ sequences
More Sequence Options
Randomized Shot Lists
More ‘types’ than just Striker and Goalie
- More options, like starting the car with velocity
Source : RocketLeague